Description: Videogames, Identity and Digital Subjectivity by Rob Gallagher Estimated delivery 3-12 business days Format Paperback Condition Brand New Description This book argues that games offer a means of coming to terms with a world that is being transformed by digital technologies. As blends of software and fiction, videogames are uniquely capable of representing and exploring the effects of digitization on day-to-day life. Publisher Description This book argues that games offer a means of coming to terms with a world that is being transformed by digital technologies. As blends of software and fiction, videogames are uniquely capable of representing and exploring the effects of digitization on day-to-day life. By modeling and incorporating new technologies (from artificial intelligence routines and data mining techniques to augmented reality interfaces), and by dramatizing the implications of these technologies for understandings of identity, nationality, sexuality, health and work, games encourage us to playfully engage with these issues in ways that traditional media cannot. Author Biography Rob Gallagher is a postdoctoral researcher based at Kings College London, UK. As part of the Ego-Media team, his research addresses the impact of new technologies on notions of identity and practices of self-presentation. His work has appeared in Games and Culture, Film Criticism and The New Inquiry. Details ISBN 0367885352 ISBN-13 9780367885359 Title Videogames, Identity and Digital Subjectivity Author Rob Gallagher Format Paperback Year 2019 Pages 210 Publisher Taylor & Francis Ltd GE_Item_ID:126990065; About Us Grand Eagle Retail is the ideal place for all your shopping needs! With fast shipping, low prices, friendly service and over 1,000,000 in stock items - you're bound to find what you want, at a price you'll love! Shipping & Delivery Times Shipping is FREE to any address in USA. Please view eBay estimated delivery times at the top of the listing. Deliveries are made by either USPS or Courier. We are unable to deliver faster than stated. International deliveries will take 1-6 weeks. NOTE: We are unable to offer combined shipping for multiple items purchased. This is because our items are shipped from different locations. Returns If you wish to return an item, please consult our Returns Policy as below: Please contact Customer Services and request "Return Authorisation" before you send your item back to us. Unauthorised returns will not be accepted. Returns must be postmarked within 4 business days of authorisation and must be in resellable condition. Returns are shipped at the customer's risk. We cannot take responsibility for items which are lost or damaged in transit. For purchases where a shipping charge was paid, there will be no refund of the original shipping charge. Additional Questions If you have any questions please feel free to Contact Us. Categories Baby Books Electronics Fashion Games Health & Beauty Home, Garden & Pets Movies Music Sports & Outdoors Toys
Price: 66.97 USD
Location: Fairfield, Ohio
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Restocking Fee: No
Return shipping will be paid by: Buyer
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Refund will be given as: Money Back
ISBN-13: 9780367885359
Book Title: Videogames, Identity and Digital Subjectivity
Number of Pages: 210 Pages
Publication Name: Videogames, Identity and Digital Subjectivity
Language: English
Publisher: Taylor & Francis Group
Publication Year: 2019
Subject: Communication Studies, Media Studies, Video & Electronic
Type: Textbook
Item Weight: 16 Oz
Subject Area: Language Arts & Disciplines, Social Science, Games & Activities
Author: Rob Gallagher
Item Length: 9 in
Series: Routledge Advances in Game Studies
Item Width: 6 in
Format: Trade Paperback